BeMDI SDK

  CZOrderedView

CZOrderedView::ObscuredRegion
Returns the region of this view, which is obscured by other views.
virtual void ObscuredRegion(const BView *view, bool windowRelative, BRegion &obscured) const;


Remarks
Returns the region which is obscured by other z-ordered views. If view is NULL, it returns the obscured region of this view, otherwise of the child view, which is passed in 'view'. If screenRelative is true, all coordinates are screen coordinates, otherwise view coordinates.

Before this method is used, the caller must ensure, that the cached rects are up-to-date.

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